11:15 AM - 11:30 AM
[MGI33-08] Development of simulation code for planetary system formation (GPLUM) : Prospect by high-resolution N-body simulation
Keywords:planet formation, N-body simulation
In this study, we have developed a new N-body simulation code, GPLUM, using the particle-particle particle-tree scheme (P3T scheme). We have implemented a more efficient algorithm than the conventional P3T code in GPLUM, which enables us to perform global, high-resolution N-body simulations. With GPLUM we can conduct new experiments such as parameter surveys using N-body simulations.
We present results of large-scale N-body simulations of the formation process of planetary systems by GPLUM using the supercomputer Fugaku. We investigate the resolution dependence of N-body simulations of the planet formation process by the high-resolution simulation. By comparing the results of N-body simulations with N=104, 105, and 106, we discuss how the accretion process of planetesimals and protoplanets is affected by the resolution of N-body simulations.
We also investigate the planetesimal accretion with a new collision model, which is derived from the SPH collision experiments. We discuss the dependence of the planetesimal growth on the collision model. We also present the future prospects of planet formation simulations using high-resolution N-body simulations with GPLUM on Fugaku.