10:45 AM - 12:15 PM
[MGI30-P03] Development of simulation code for planetary system formation (GPLUM) : Prospects by high-resolution N-body simulation
Keywords:Planet Formation, N-body Simulation
It is generally accepted that planetary systems are formed from protoplanetary disks surrounding a central star. In standard model, planets are formed by the accretion of planetesimals in the disk. The accretion process of planetesimals is mainly investigated using N-body simulations of planetesimal systems.
In this study, we have developed a new N-body simulation code, GPLUM, using the particle-particle particle-tree scheme (P3T scheme). We have implemented a more efficient algorithm than the conventional P3T code in GPLUM, which enables us to perform global, high-resolution N-body simulations. It is expected to enable new discussions such as parameter surveys using N-body simulations.
We present results of large-scale N-body simulations of the formation process of planetary systems by GPLUM using the supercomputer Fugaku. We discuss the resolution dependence of N-body simulations of the planet formation process by the high-resolution simulation. By comparing the results of N-body simulations with N=104, 105, and 106, we discuss how the accretion process of planetesimals and protoplanets is affected by changes in the resolution of N-body simulations.
We also discuss the dependence of the results of N-body simulations with new collision model, which is modeled SPH simulation. We discuss the dependence of the results of N-body simulations on the conditions of collisin of planetesimal systems. We will also present the future prospects of planet formation simulations using high-resolution N-body simulations with GPLUM and Fugaku.
In this study, we have developed a new N-body simulation code, GPLUM, using the particle-particle particle-tree scheme (P3T scheme). We have implemented a more efficient algorithm than the conventional P3T code in GPLUM, which enables us to perform global, high-resolution N-body simulations. It is expected to enable new discussions such as parameter surveys using N-body simulations.
We present results of large-scale N-body simulations of the formation process of planetary systems by GPLUM using the supercomputer Fugaku. We discuss the resolution dependence of N-body simulations of the planet formation process by the high-resolution simulation. By comparing the results of N-body simulations with N=104, 105, and 106, we discuss how the accretion process of planetesimals and protoplanets is affected by changes in the resolution of N-body simulations.
We also discuss the dependence of the results of N-body simulations with new collision model, which is modeled SPH simulation. We discuss the dependence of the results of N-body simulations on the conditions of collisin of planetesimal systems. We will also present the future prospects of planet formation simulations using high-resolution N-body simulations with GPLUM and Fugaku.