JSAI2019

Presentation information

Organized Session

Organized Session » [OS] OS-5

[2F3-OS-5a] 複雑化社会における意思決定・合意形成のためのAI技術(1)

Wed. Jun 5, 2019 1:20 PM - 3:00 PM Room F (302B Medium meeting room)

福島 俊一(科学技術振興機構)、福田 直樹(静岡大学)、伊藤 孝行(名古屋工業大学)

2:00 PM - 2:20 PM

[2F3-OS-5a-03] (Invited talk) Market design: Designing social mechanisms/institutions based on game theory

〇Makoto Yokoo1 (1. Graduate School and Faculty of Information Science and Electrical Engineering, Kyushu University)

Keywords:game theory, mechanism design, market design, multiagent systems

"Market Design" is a research field that examines how to design a new market or improve an existing market such that a certain design goal is satisfied. This research field is influenced by micro economics, in particular, game theory. Here, the meaning of a "market" is very broad; it includes a spectrum auction, in which a government allocates the licenses to use specific spectrum bandwidth to companies, or a market without monetary transfer, such as a kidney exchange program, or a school choice program, in which children/parents can choose public schools they want to attend. Now, market design has become a interdisciplinary research topic that is relevant to computer science and information systems. In this lecture, I will describe an overview of market design research.