2020年度 人工知能学会全国大会(第34回)

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[2G6-ES-3] Agents: Conversation and game

2020年6月10日(水) 17:50 〜 19:30 G会場 (jsai2020online-7)

座長:何宜欣(拓殖大学)

18:10 〜 18:30

[2G6-ES-3-02] Inferring Player's Strategy to Design Adaptive Agents in RTS game

〇Guillaume Lorthioir1,2, Katsumi Inoue1,2 (1. SOKENDAI, 2. National Institute of Informatics)

キーワード:AI, Adaptive-Agent, Machine Learning

Recent years have seen a growing interest in player modeling for digital games. Digital games have proven to be valuable simulation environments for plan, intention, and goal recognition. Also, if the current digital games could adapt to the players’ behavior, it would be a great improvement for the players’ entertainment.
Though, goal recognition is a hard problem, especially in the field of digital games where players unintentionally achieve goals through exploratory actions, abandon goals with little warning, or adopt new goals based upon recent or prior events.
In this paper, a method using simulation and bayesian programming to infer the player's strategy in a Real-Time-Strategy game (RTS) is described, as well as how we could use it to make more adaptive AI for this kind of game and thus make more challenging and entertaining games for the players. This method is scalable and could be adapted to many RTS.

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