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[1Q3-OS-7a-03] Proposal for Embodiment Extension Framework Using Multi-Layer Emergence for Autonomous Agents
Keywords:Swarm Intelligence, Multi-Layer Emergence, Body Extension
Artifact around us is made top-down,constructed gradually from small ones based on the blueprint.On the other hand, in hierarchical structure of size scale, human body is made bottom-up,in which large individuals gradually emerge from interactions of small individuals by chance, such as ``cell → tissue → organ → human''.In 3D virtual environment, We proposed the model of a virtual creature composed of cubes which extends its body and emerges in the upper layers.A virtual creature joints, rotates and copies bodys once emerged to emerge in the upper layers efficiently.Tasks which are more difficult exponentially are set and emerge in the upper layers when virtual creatures complete them.As a result, a virtual creature's body emerged exponentially according to hierarchical structure of environment and we created virtual world of hierarchical structure of size scale like real world. In the future, we need to establish and investigate methods to optimize body functions and behaviors.
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