11:40 AM - 12:00 PM
[3I2-GS-5e-03] Acquiring Cooperative Behavior through Reinforcement Learning of Winning Strategy on Kick the Can Game
Keywords:Kick the Can, Cooperation, Reinforcement Learning
In our daily activities, most of the cooperative systems observed in interactions with others are not necessarily planned, but rather emerge emergently through interactions between humans. The purpose of this study is to examine the bottom-up process and conditions for agents to acquire cooperative behavior using multi-agent reinforcement learning with a constructivist approach. As a learning task, we used a traditional game called "kick the can", which is both a cooperative task with the players and a competitive task with the co-adaptive tag. The results suggest that whether the players acquires a selfish or cooperative strategy depends on the difficulty of the task, and that cooperative behavior can be acquired bottom-up at certain difficulty levels. This research clarifies the conditions for cooperative interaction, and contributes to the design of an environment for the emergence of cooperative systems.
Authentication for paper PDF access
A password is required to view paper PDFs. If you are a registered participant, please log on the site from Participant Log In.
You could view the PDF with entering the PDF viewing password bellow.