JSAI2024

Presentation information

Organized Session

Organized Session » OS-27

[3I1-OS-27a] OS-27

Thu. May 30, 2024 9:00 AM - 10:40 AM Room I (Room 41)

オーガナイザ:田部井 靖生(理化学研究所)、竹内 孝(京都大学)、藤井 慶輔(名古屋大学大学院情報学研究科)、沖 拓弥(東京工業大学 環境・社会理工学院)、西田 遼(東北大学 大学院情報科学研究科)、前川 卓也(大阪大学大学院情報科学研究科)

9:00 AM - 9:20 AM

[3I1-OS-27a-01] (OS invited talk) Live Crowd Simulation

〇Fumiyasu Makinoshima1 (1. Fujitsu Limited)

Keywords:Agent-based model, Crowd simulation, Data assimilation, Live simulation

Agent-based crowd simulation is a powerful tool for investigating crowd dynamics. It has been applied to study various problems in which experiments are infeasible. However, crowd simulations have been conventionally limited to offline what-if analyses and have rarely been used for real-time applications. This is because real crowd movements involve enormous uncertainty and are thus difficult to predict. Recently, a concept of agent-based simulations incorporating real-time observation data, i.e. live simulations, was proposed. Live simulations can accurately forecast an ongoing event to facilitate timely interventions. The available real-time crowd observation data are continuously enhanced with the increasing number of observation channels. Live crowd simulations incorporating such observation data can be a transformative tool to facilitate better crowd management. This paper first discusses a limitation of conventional offline crowd simulations followed by a review of recent progress in live crowd simulations.

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